Computing for Design
(Design & Architecture Stream)
Computing for Design prepares students for university, both practically, by covering software that is useful across all disciplines, and by introducing students to technological issues that may impact on their personal, academic and professional life.
Computing for Design takes a hands-on approach in which software is taught in our computing laboratories. The course aims to build competencies in a variety of design-related software programs such as Adobe Premiere, Adobe Photoshop and Adobe InDesign, as well as MS Office and Bibliographic software (Mendelay), which is useful for Foundation Studies assessments as well as for further academic life.
The theory component of the course explores technological concepts and issues which impact both on students as individuals and on society, now and in the future. Students explore topical issues such as problems of security and privacy in computing.
The curriculum and assessments for Computing for Design align with the priorities established in the Design course. Computing for Design outcomes are informed by the student learning outcomes to be achieved in Design.
Fundamental software skills and theoretical content in digital literacy (Hardware, Software, Internet, World Wide Web, Security, Privacy). Computing for Design prepares students for future study and a career in a Design-related context.
In addition to attendance at lectures, students are required to have a reasonable level of typing and to complete practical exercises in the computing laboratory. Group work is an integral component of the course.